on command "/stats":
cancel event
message "&6Zdrowie &c%health of the player% &6 Zabite Moby &c%{kill counter.%player%.kills_session}%"
message " "
message "&6Wykopane mineraly &c%{mine.%player%}% &6ores &6Zabici Gracze &c%{kill counter.%player%.kills_session_max}% "
message " "
message "&6Twoje polozenie &c%location%"
message " "
message "&6Twoj czas gry &c%{hour::%player%}% godzin %{minute::%player%}% minut i %{second::%player%}% sekund"
message " "
json("%player%", "&6&lKliknij &b&lTutaj &6Aby przejsc dalej.||cmd:/stats2||ttp:&6&o&lKLIKNIJ&f aby przejsc na kolejna strone")
command /stats2:
trigger:
loop 15 times:
message " "
message "&e=========================================="
message "&6Twoj Ping &c%ping of the player% &6Serwer TPS &c%tps%"
message " "
message "&6Gracze Online &c%{join}%"
message " "
message "&6Twoje id &c%uuid of the player%"
message " "
message "&6Scraftowane przedmioty &c%{craft.%player%}% &6items"
message " "
message "&6Jest &c%{staff}% &6Online Zalogi serwera"
message " "
json("%player%", "&6&lPotrzebna pomoc? Kliknij &b&lTutaj &6&lAby uzyskac pomoc.||cmd:/alert||ttp:&6&o&lCLICK")
message "&e=========================================="
on join:
add 1 to {join}
on quit:
remove 1 from {join}
on craft:
add 1 to {craft.%player%}
on mine of any ore:
add 1 to {mine.%player%}
on death:
attacker is a player
add 1 to {kill counter.%attacker%.kills_total}
add 1 to {kill counter.%attacker%.kills_session}
{kill counter.%attacker%.kills_session} is greater than {kill counter.%attacker%.kills_session_max}:
set {kill counter.%attacker%.kills_session_max} to {kill counter.%attacker%.kills_session}
variables:
{second::%player%} = 0
{minute::%player%} = 0
{hour::%player%} = 0
{kill counter.%player%.kills_session_max} = 0
{mine.%player%} = 0
{kill counter.%player%.kills_session} = 0
{join} = 0
{chat} = 0
{commands} = 0
{staff} = 0
every second:
loop all players:
add 1 to {second::%loop-player%}
if {second::%loop-player%} is 60:
subtract 60 from {second::%loop-player%}
add 1 to {minute::%loop-player%}
if {minute::%loop-player%} is 60:
subtract 60 from {minute::%loop-player%}
add 1 to {hour::%loop-player%}
on join:
player has permission "Staff"
add 1 to {staff}
on quit:
player has permission "Staff"
remove 1 from {staff}
on command "/alert":
loop all players:
if loop-player has permission "staff":
message "&e%player% &6Potrzebuje pomocy" to loop-player
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