#ifdef __SCRIPTS_EXT__ enum AdvanceType_t { ADVANCE_LVL = 1, ADVANCE_MAGLVL = 2, ADVANCE_SKILL_FIST = 3, ADVANCE_SKILL_CLUB = 4, ADVANCE_SKILL_SWORD = 5, ADVANCE_SKILL_AXE = 6, ADVANCE_SKILL_DIST = 7, ADVANCE_SKILL_SHIELD = 8, ADVANCE_SKILL_FISH = 9, }; #endif //__SCRIPTS_EXT__