ShaderAPI: shaderapidx9 Shader API Driver Info: Driver : nvldumd.dll Version : 8725724279016555 Driver Description : NVIDIA GeForce RTX 2060 Chipset version 4318 7944 320084334 161 Display mode : 1600 x 1024 @240Hz (BGRX8888) Vertex Shader Version : 3.0 Pixel Shader Version : 3.0 Device Caps : CANBLTSYSTONONLOCAL Y CANRENDERAFTERFLIP Y HWRASTERIZATION Y HWTRANSFORMANDLIGHT Y NPATCHES N PUREDEVICE Y SEPARATETEXTUREMEMORIES N TEXTURENONLOCALVIDMEM Y TEXTURESYSTEMMEMORY N TEXTUREVIDEOMEMORY Y TLVERTEXSYSTEMMEMORY Y TLVERTEXVIDEOMEMORY Y Primitive Caps : BLENDOP Y CLIPPLANESCALEDPOINTS N CLIPTLVERTS Y COLORWRITEENABLE Y MASKZ Y TSSARGTEMP Y Raster Caps : FOGRANGE Y FOGTABLE Y FOGVERTEX Y ZFOG Y WFOG Y MIPMAPLODBIAS Y WBUFFER N ZBIAS Y ZTEST Y Size of Texture Memory : -1024 kb Max Texture Dimensions : 16384 x 16384 Max Texture Aspect Ratio : *16384* Max Textures : 8 Texture Caps : ALPHA Y CUBEMAP Y MIPCUBEMAP Y SQUAREONLY N vendor id: 0x10de device id: 0x1f08 SHADERAPI CAPS: m_NumSamplers: 16 m_NumVertexSamplers: 4 m_HasSetDeviceGammaRamp: no m_SupportsPixelShaders_2_b: yes m_SupportsShaderModel_3_0: yes m_SupportsCompressedVertices: 1 m_bSupportsAnisotropicFiltering: yes m_nMaxAnisotropy: 16 m_MaxTextureWidth: 16384 m_MaxTextureHeight: 16384 m_MaxTextureAspectRatio: 16384 m_MaxPrimitiveCount: 16777215 m_ZBiasAndSlopeScaledDepthBiasSupported: yes m_NumPixelShaderConstants: 224 m_NumVertexShaderConstants: 256 m_NumBooleanVertexShaderConstants: 16 m_NumIntegerVertexShaderConstants: 16 m_TextureMemorySize: -1048576 m_MaxNumLights: 4 m_MaxVertexShaderBlendMatrices: 53 m_SupportsMipmappedCubemaps: yes m_nDXSupportLevel: 95 m_PreferDynamicTextures: yes m_MaxUserClipPlanes: 6 m_SupportsSRGB: yes m_HDRType: HDR_TYPE_INTEGER m_UseFastClipping: no m_pShaderDLL: m_bNeedsATICentroidHack: no m_bDisableShaderOptimizations: no m_MaxSimultaneousRenderTargets: 4 m_bPreferZPrepass: no m_bSuppressPixelShaderCentroidHackFixup: no m_bPreferTexturesInHWMemory: no m_bPreferHardwareSync: yes m_bSupportsNPO2Textures: yes m_bUnsupported: no