TEMPLATE = app CONFIG += console c++11 CONFIG -= app_bundle CONFIG -= qt CONFIG+= static QMAKE_LFLAGS += -static-libgcc OBJECTS_DIR = ./Binary/Obj win32{ DESTDIR = ./Binary/win/ INCLUDEPATH += C:/Lib/SFML-2.5.1/include DEPENDPATH += C:/Lib/SFML-2.5.1/include INCLUDEPATH += ./inc LIBS += -LC:/Lib/SFML-2.5.1/lib LIBS += -LC:/Lib/SFML-2.5.1/bin CONFIG(release, debug|release): LIBS += -lsfml-audio-s -lsfml-graphics-s -lsfml-main-s -lsfml-network-s -lsfml-window-s -lsfml-system-s CONFIG(debug, debug|release): LIBS += -lsfml-audio-s-d -lsfml-graphics-s-d -lsfml-main-s-d -lsfml-network-s-d -lsfml-window-s-d -lsfml-system-s-d } unix{ DESTDIR = ./Binary/unix INCLUDEPATH += ./inc LIBS += -lsfml-audio LIBS += -lsfml-graphics LIBS += -lsfml-network LIBS += -lsfml-window LIBS += -lsfml-system } SOURCES += \ src/gamebounds.cpp \ src/Gui/gameview.cpp \ src/Gui/settingsmenu.cpp \ src/Gui/mainmenu.cpp \ src/Gui/graphicInterface.cpp \ src/main.cpp \ src/Gui/view.cpp \ src/Gui/text.cpp \ src/player.cpp \ src/rectangleobject.cpp HEADERS += \ inc/gamebounds.h \ inc/Gui/gameview.h \ inc/Gui/graphicInterface.h \ inc/Gui/view.h \ inc/Gui/mainmenu.h \ inc/Gui/text.h \ inc/Gui/settingsmenu.h \ inc/player.h \ inc/rectangleobject.h