---Reattack local oldTarget addIcon("Re", {item={id= 3049, count=1}, text = "ReA"}, macro(400, "Hold Target", nil, function() if g_game.isAttacking() then oldTarget = g_game.getAttackingCreature() end if (oldTarget and oldTarget:getPosition()) then if (not g_game.isAttacking() and getDistanceBetween(pos(), oldTarget:getPosition()) <= 8) then if (oldTarget:getPosition().z == posz()) then g_game.attack(oldTarget) end end end end))