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Guest 58 18th May, 2023
local playerList = {"Lethorns", "Terroryzm", "Doominacja", "Ejot", "Kilimandzaro", "Dareczku Herbatka", "Ysztyfyszty", "Nuskei", "Algorithm", "Unsustainable", "Oktoktoper", "Mystic Healing", "Absoul", "Majkel", "Makalu", "Zulu", "Jaqen Hghar", "Khamam", "Black Sapphire", "Adisak", "Sepcio", "Neon Szary Elf", "Neon Druid", "Brip Kiman Ms", "Nipsey", "Sacrev", "Psyhol Szubi Dubi", "Eryk Dragon Wielki", "Foxik", "Ascetix", "Nereusz", "Xerateq", "Mr Bonus", "Zax", "Yduch", "Imponderabilia", "Katrila", "Apff", "Isei"}
local inviteCommand = "invite"
local inviteParty = macro(100000000, "Invite To Party", function() end)
onTalk(function(name, level, mode, text, channelId, pos)
if inviteParty.isOff() then return end
if table.contains(playerList, name) then
if text:lower() == inviteCommand:lower() then
local tile = g_map.getTile(pos)
local creature = tile:getCreatures()[1]
g_game.partyInvite(creature:getId())
end
end
end)
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