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TEMPLATE = app
CONFIG += console c++11
CONFIG -= app_bundle
CONFIG -= qt
CONFIG+= static
QMAKE_LFLAGS += -static-libgcc
OBJECTS_DIR = ./Binary/Obj
win32{
DESTDIR = ./Binary/win/
INCLUDEPATH += C:/Lib/SFML-2.5.1/include
DEPENDPATH += C:/Lib/SFML-2.5.1/include
INCLUDEPATH += ./inc
LIBS += -LC:/Lib/SFML-2.5.1/lib
LIBS += -LC:/Lib/SFML-2.5.1/bin
CONFIG(release, debug|release): LIBS += -lsfml-audio-s -lsfml-graphics-s -lsfml-main-s -lsfml-network-s -lsfml-window-s -lsfml-system-s
CONFIG(debug, debug|release): LIBS += -lsfml-audio-s-d -lsfml-graphics-s-d -lsfml-main-s-d -lsfml-network-s-d -lsfml-window-s-d -lsfml-system-s-d
}
unix{
DESTDIR = ./Binary/unix
INCLUDEPATH += ./inc
LIBS += -lsfml-audio
LIBS += -lsfml-graphics
LIBS += -lsfml-network
LIBS += -lsfml-window
LIBS += -lsfml-system
}
SOURCES += \
src/gamebounds.cpp \
src/Gui/gameview.cpp \
src/Gui/settingsmenu.cpp \
src/Gui/mainmenu.cpp \
src/Gui/graphicInterface.cpp \
src/main.cpp \
src/Gui/view.cpp \
src/Gui/text.cpp \
src/player.cpp \
src/rectangleobject.cpp
HEADERS += \
inc/gamebounds.h \
inc/Gui/gameview.h \
inc/Gui/graphicInterface.h \
inc/Gui/view.h \
inc/Gui/mainmenu.h \
inc/Gui/text.h \
inc/Gui/settingsmenu.h \
inc/player.h \
inc/rectangleobject.h
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