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Guest 127 12th Sep, 2024
--[[
Script Name: Keep Follow Friend
Description: Keep follow for friend on map (only this same level) with specific range
Required: Rifbot 1.94 + (2021-08-03)
Author: Ascer - example
]]
local config = {
player = "Char Name", -- player name we follow
dist = 1, -- distance between player and you (min 1, max 4 sqms)
fastwalking = true, -- enter critical section to run faster
monsters = { -- follow player only when no monsters on screen
enabled = false, -- enabled true/false
range = 7, -- range for monsters
count = 1, -- how many monsters appear on screen to stop follow friend
ignore = {"Rat", "Snake"} -- just ignore this monsters due calcuation.
}
}
-- DON'T EDIT BELOW THIS LINE
config.monsters.ignore = table.lower(config.monsters.ignore)
-- set fast walking
if config.fastwalking then
Rifbot.setCriticalMode(true)
end
----------------------------------------------------------------------------------------------------------------------------------------------------------
--> Function: getMonsters()
--> Description: Read creatures for monsters on screen.
--> Class: None
--> Params: None
--> Return: number amount monsters on screen.
----------------------------------------------------------------------------------------------------------------------------------------------------------
function getMonsters()
local count = 0
for i, mob in pairs(Creature.iMonsters(config.monsters.range, false)) do
if not table.find(config.monsters.ignore, string.lower(mob.name)) then
count = count + 1
end
end
return count
end
-- module 200ms
Module.New("Keep Follow Friend", function ()
-- set param
local allowReach = true
-- when checking monsters is enabled
if config.monsters.enabled then
-- when are monsters
if getMonsters() > 0 then
-- set checking for false
allowReach = false
-- enable targeting
if not Targeting.isEnabled() then Targeting.Enabled(true) end
else
-- disable targeting
if Targeting.isEnabled() then Targeting.Enabled(false) end
end
end
-- when allow to reach
if allowReach then
-- load players
for i, player in ipairs(Creature.iPlayers(9, false)) do
-- when player name is this same as we looking for.
if string.lower(player.name) == string.lower(config.player) then
-- set default mode
local range = "follow"
-- set range
if config.dist == 2 then
range = "2sqm"
elseif config.dist == 3 then
range = "3sqm"
elseif config.dist == 4 then
range = "4sqm"
end
-- follow creature
Creature.Reach(player, range)
-- break loop
break
end
end
end
end)
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