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admin 3,187 26th Apr, 2019

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                         -- Farewell Infortality.
-- Version: 2.82
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local RaddsuperSploit = Instance.new("Frame")
local Agility = Instance.new("TextButton")
local Attack = Instance.new("TextButton")
local AutoSave = Instance.new("TextButton")
local Defense = Instance.new("TextButton")
local Energy = Instance.new("TextButton")
local Title = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game.CoreGui
 
RaddsuperSploit.Name = "RaddsuperSploit"
RaddsuperSploit.Parent = ScreenGui
RaddsuperSploit.Active = true
RaddsuperSploit.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
RaddsuperSploit.BorderColor3 = Color3.new(1, 0, 0)
RaddsuperSploit.BorderSizePixel = 3
RaddsuperSploit.Position = UDim2.new(0.0578105748, 0, 0.195219085, 0)
RaddsuperSploit.Selectable = true
RaddsuperSploit.Size = UDim2.new(0, 324, 0, 244)
 
Agility.Name = "Agility"
Agility.Parent = RaddsuperSploit
Agility.BackgroundColor3 = Color3.new(0.34902, 0.34902, 0.34902)
Agility.BorderColor3 = Color3.new(1, 0, 0)
Agility.Position = UDim2.new(0.603582919, 0, 0.779815197, 0)
Agility.Size = UDim2.new(0, 118, 0, 27)
Agility.Font = Enum.Font.SourceSans
Agility.Text = "Agility"
Agility.TextColor3 = Color3.new(1, 1, 1)
Agility.TextSize = 14
 
Attack.Name = "Attack"
Attack.Parent = RaddsuperSploit
Attack.BackgroundColor3 = Color3.new(0.34902, 0.34902, 0.34902)
Attack.BorderColor3 = Color3.new(1, 0, 0)
Attack.Position = UDim2.new(0.0463417917, 0, 0.54707402, 0)
Attack.Size = UDim2.new(0, 118, 0, 27)
Attack.Font = Enum.Font.SourceSans
Attack.Text = "Train Attack"
Attack.TextColor3 = Color3.new(1, 1, 1)
Attack.TextSize = 14
 
AutoSave.Name = "AutoSave"
AutoSave.Parent = RaddsuperSploit
AutoSave.BackgroundColor3 = Color3.new(0.34902, 0.34902, 0.34902)
AutoSave.BorderColor3 = Color3.new(1, 0, 0)
AutoSave.Position = UDim2.new(0.328048766, 0, 0.359529108, 0)
AutoSave.Size = UDim2.new(0, 118, 0, 27)
AutoSave.Font = Enum.Font.SourceSans
AutoSave.Text = "AutoSave"
AutoSave.TextColor3 = Color3.new(1, 1, 1)
AutoSave.TextSize = 14
 
Defense.Name = "Defense"
Defense.Parent = RaddsuperSploit
Defense.BackgroundColor3 = Color3.new(0.34902, 0.34902, 0.34902)
Defense.BorderColor3 = Color3.new(1, 0, 0)
Defense.Position = UDim2.new(0.603582919, 0, 0.542975664, 0)
Defense.Size = UDim2.new(0, 118, 0, 27)
Defense.Font = Enum.Font.SourceSans
Defense.Text = "Defense"
Defense.TextColor3 = Color3.new(1, 1, 1)
Defense.TextSize = 14
 
Energy.Name = "Energy"
Energy.Parent = RaddsuperSploit
Energy.BackgroundColor3 = Color3.new(0.34902, 0.34902, 0.34902)
Energy.BorderColor3 = Color3.new(1, 0, 0)
Energy.Position = UDim2.new(0.0463417917, 0, 0.779815197, 0)
Energy.Size = UDim2.new(0, 118, 0, 27)
Energy.Font = Enum.Font.SourceSans
Energy.Text = "Ki Blast"
Energy.TextColor3 = Color3.new(1, 1, 1)
Energy.TextSize = 14
 
Title.Name = "Title"
Title.Parent = RaddsuperSploit
Title.Active = true
Title.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
Title.BorderColor3 = Color3.new(0.219608, 0.219608, 0.219608)
Title.Position = UDim2.new(0.200457826, 0, 0.0558095723, 0)
Title.Size = UDim2.new(0, 200, 0, 29)
Title.Font = Enum.Font.Cartoon
Title.Text = "Raddsuper GUI"
Title.TextColor3 = Color3.new(1, 0, 0)
Title.TextSize = 30
-- Scripts:
Agility.MouseButton1Click:connect(function()
for i=1, 10000 do --Increase or Decrease
game.ReplicatedStorage.Remotes.Training.Agility:FireServer(game.Players.LocalPlayer.Stats)
end
end)
 
Attack.MouseButton1Click:connect(function()
for i=1, 3000 do --Increase or Decrease
spawn(function()
  wait(0.1)
game.ReplicatedStorage.Remotes.Training.Combat:InvokeServer(game.Players.LocalPlayer.Stats, {Humanoid = game.Players.LocalPlayer.Character.Humanoid})
end)
end
end)
 
AutoSave.MouseButton1Down:connect(function()
    print("[DBR]Auto-save Activated.")
    _G.e = true
    while _G.e do
        wait(20)
        game.ReplicatedStorage.Remotes.Save:InvokeServer()
    end
end)
 
Defense.MouseButton1Click:connect(function()
for i=1, 5000 do
spawn(function()
game.ReplicatedStorage.Remotes.Training.Defense:InvokeServer(plr.Stats, plr.Status, plr.Character.Humanoid, plr.Character.RightHand)
end)
end
end)
 
Energy.MouseButton1Click:connect(function()
for i=1, 2000 do --Increase or Decrease
spawn(function()
game.ReplicatedStorage.Remotes.Training.Blast:InvokeServer({Energy = {Value = 999999999999}}, game.Players.LocalPlayer.Stats, game.Players.LocalPlayer.Character.HumanoidRootPart, game.Players.LocalPlayer.Character.RightHand, game.Players.LocalPlayer.Character)
end)
end
end)
                      
                                       
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