on command "/stats": cancel event message "&6Zdrowie &c%health of the player% &6 Zabite Moby &c%{kill counter.%player%.kills_session}%" message " " message "&6Wykopane mineraly &c%{mine.%player%}% &6ores &6Zabici Gracze &c%{kill counter.%player%.kills_session_max}% " message " " message "&6Twoje polozenie &c%location%" message " " message "&6Twoj czas gry &c%{hour::%player%}% godzin %{minute::%player%}% minut i %{second::%player%}% sekund" message " " json("%player%", "&6&lKliknij &b&lTutaj &6Aby przejsc dalej.||cmd:/stats2||ttp:&6&o&lKLIKNIJ&f aby przejsc na kolejna strone") command /stats2: trigger: loop 15 times: message " " message "&e==========================================" message "&6Twoj Ping &c%ping of the player% &6Serwer TPS &c%tps%" message " " message "&6Gracze Online &c%{join}%" message " " message "&6Twoje id &c%uuid of the player%" message " " message "&6Scraftowane przedmioty &c%{craft.%player%}% &6items" message " " message "&6Jest &c%{staff}% &6Online Zalogi serwera" message " " json("%player%", "&6&lPotrzebna pomoc? Kliknij &b&lTutaj &6&lAby uzyskac pomoc.||cmd:/alert||ttp:&6&o&lCLICK") message "&e==========================================" on join: add 1 to {join} on quit: remove 1 from {join} on craft: add 1 to {craft.%player%} on mine of any ore: add 1 to {mine.%player%} on death: attacker is a player add 1 to {kill counter.%attacker%.kills_total} add 1 to {kill counter.%attacker%.kills_session} {kill counter.%attacker%.kills_session} is greater than {kill counter.%attacker%.kills_session_max}: set {kill counter.%attacker%.kills_session_max} to {kill counter.%attacker%.kills_session} variables: {second::%player%} = 0 {minute::%player%} = 0 {hour::%player%} = 0 {kill counter.%player%.kills_session_max} = 0 {mine.%player%} = 0 {kill counter.%player%.kills_session} = 0 {join} = 0 {chat} = 0 {commands} = 0 {staff} = 0 every second: loop all players: add 1 to {second::%loop-player%} if {second::%loop-player%} is 60: subtract 60 from {second::%loop-player%} add 1 to {minute::%loop-player%} if {minute::%loop-player%} is 60: subtract 60 from {minute::%loop-player%} add 1 to {hour::%loop-player%} on join: player has permission "Staff" add 1 to {staff} on quit: player has permission "Staff" remove 1 from {staff} on command "/alert": loop all players: if loop-player has permission "staff": message "&e%player% &6Potrzebuje pomocy" to loop-player