HealthBar < ProgressBar id: healthBar height: 12 background-color: #FF0000 anchors.top: parent.top anchors.left: parent.left anchors.right: parent.right // UIParticles // effect: player-effect // anchors.fill: parent // phantom: true ManaBar < ProgressBar id: manaBar background-color: #3399FF height: 12 anchors.top: prev.bottom anchors.left: parent.left anchors.right: parent.right margin: 1 margin-top: 3 ExperienceBar < ProgressBar id: experienceBar height: 12 background-color: #B6E866 anchors.top: prev.bottom anchors.left: parent.left anchors.right: parent.right margin: 1 margin-top: 3 ConditionWidget < UIWidget size: 18 18 $!first: margin-left: 2 InventoryItem < Item $on: image-source: /images/ui/item-blessed HeadSlot < InventoryItem id: slot1 image-source: /images/game/slots/head &position: {x=65535, y=1, z=0} $on: image-source: /images/game/slots/head BodySlot < InventoryItem id: slot4 image-source: /images/game/slots/body &position: {x=65535, y=4, z=0} $on: image-source: /images/game/slots/body LegSlot < InventoryItem id: slot7 image-source: /images/game/slots/legs &position: {x=65535, y=7, z=0} $on: image-source: /images/game/slots/legs FeetSlot < InventoryItem id: slot8 image-source: /images/game/slots/feet &position: {x=65535, y=8, z=0} $on: image-source: /images/game/slots/feet NeckSlot < InventoryItem id: slot2 image-source: /images/game/slots/neck &position: {x=65535, y=2, z=0} $on: image-source: /images/game/slots/neck LeftSlot < InventoryItem id: slot6 image-source: /images/game/slots/left-hand &position: {x=65535, y=6, z=0} $on: image-source: /images/game/slots/left-hand FingerSlot < InventoryItem id: slot9 image-source: /images/game/slots/finger &position: {x=65535, y=9, z=0} $on: image-source: /images/game/slots/finger BackSlot < InventoryItem id: slot3 image-source: /images/game/slots/back &position: {x=65535, y=3, z=0} $on: image-source: /images/game/slots/back RightSlot < InventoryItem id: slot5 image-source: /images/game/slots/right-hand &position: {x=65535, y=5, z=0} $on: image-source: /images/game/slots/right-hand AmmoSlot < InventoryItem id: slot10 image-source: /images/game/slots/ammo &position: {x=65535, y=10, z=0} $on: image-source: /images/game/slots/ammo CombatBox < UICheckBox size: 20 20 image-clip: 0 0 20 20 $checked: image-clip: 0 20 20 20 FightOffensiveBox < CombatBox image-source: /images/game/combatmodes/fightoffensive FightBalancedBox < CombatBox image-source: /images/game/combatmodes/fightbalanced FightDefensiveBox < CombatBox image-source: /images/game/combatmodes/fightdefensive ChaseModeBox < CombatBox image-source: /images/game/combatmodes/chasemode SafeFightBox < CombatBox image-source: /images/game/combatmodes/safefight WhiteDoveBox < CombatBox image-source: /images/game/combatmodes/whitedovemode WhiteHandBox < CombatBox image-source: /images/game/combatmodes/whitehandmode YellowHandBox < CombatBox image-source: /images/game/combatmodes/yellowhandmode RedFistBox < CombatBox image-source: /images/game/combatmodes/redfistmode MiniWindow id: inventoryWindow !text: tr('Character') icon: /images/topbuttons/healthinfo height: 330 @onClose: onMiniWindowClose() &save: true UIButton id: ballButton anchors.top: minimizeButton.top anchors.right: minimizeButton.left margin-right: 3 size: 14 14 image-source: /images/ui/miniwindow_buttons image-clip: 70 0 14 14 @onClick: onMiniWindowBallButton() $hover: image-clip: 70 14 14 14 $pressed: image-clip: 70 28 14 14 MiniWindowContents HealthBar ManaBar ExperienceBar Panel id: conditionPanel layout: type: horizontalBox height: 18 margin-top: 4 padding: 2 anchors.top: prev.bottom anchors.left: parent.left anchors.right: parent.right border-width: 1 border-color: #00000077 background-color: #ffffff11 Creature id: outfitCreatureBox anchors.top: prev.bottom anchors.horizontalCenter: parent.horizontalCenter image-source: /images/ui/alpha size: 70 70 margin-top: 5 padding: 0 HeadSlot anchors.top: prev.top anchors.left: parent.left margin-left: 10 BodySlot anchors.top: prev.bottom anchors.left: prev.left margin-top: 3 LegSlot anchors.top: prev.bottom anchors.left: prev.left margin-top: 3 FeetSlot anchors.top: prev.bottom anchors.left: prev.left margin-top: 3 BackSlot anchors.top: slot1.top anchors.right: parent.right margin-right: 10 NeckSlot anchors.top: prev.bottom anchors.right: prev.right margin-top: 3 FingerSlot anchors.top: prev.bottom anchors.right: prev.right margin-top: 3 AmmoSlot anchors.top: prev.bottom anchors.right: prev.right margin-top: 3 LeftSlot anchors.top: outfitCreatureBox.bottom anchors.left: outfitCreatureBox.left margin-top: 5 RightSlot anchors.top: prev.top anchors.right: outfitCreatureBox.right GameLabel id: combatControls size: 64 42 anchors.top: prev.bottom anchors.horizontalCenter: parent.horizontalCenter margin-top: 5 padding: 0 FightOffensiveBox id: fightOffensiveBox anchors.top: parent.top anchors.left: parent.left FightBalancedBox id: fightBalancedBox anchors.top: prev.top anchors.left: prev.right margin-left: 3 FightDefensiveBox id: fightDefensiveBox anchors.top: prev.top anchors.left: prev.right margin-left: 3 ChaseModeBox id: chaseModeBox anchors.top: prev.bottom anchors.left: parent.left margin-top: 3 SafeFightBox id: safeFightBox anchors.top: prev.top anchors.left: prev.right margin-left: 3 GameLabel id: capLabel height: 14 visible: false color: white font: verdana-11px-rounded text-offset: 4 0 text-align: center anchors.bottom: parent.bottom anchors.left: parent.left anchors.right: parent.right padding: 2 background-color: #ffffff11